Kalimdor

Teldrassil in the rebuild this site ranks

Teldrassil sits in Kalimdor with 16 enemies, from level 1 to 9 and 6 bosses. The last boss, Gnarlpine Augur, arrives at 13:30. Survive to 15:00 and the run is won.

The 6 bosses

6 bosses arrive at 2:15, 4:30, 6:45, 9:00, 11:15, 13:30.

The 6 bosses run from Threggil at level 6 to Gnarlpine Augur at level 9. Threggil arrives at 2:15 and Gnarlpine Augur at 13:30. No boss is above level 9, the top of the enemy list.

6 bosses, in arrival order
BossArrivesLevelHealthDamageExperience
Threggil2:1567002060
Uruson4:307180032120
Gnarlpine Defender6:458420045200
Duskstalker9:009700055300
Oakenscowl11:1591200070400
Gnarlpine Augur13:3092000090500

What bosses drop for your class

Enemies of Teldrassil

16 enemies, level 1 to 9, listed in the order the map meets them. Health, damage, and experience are the numbers this map's list gives each enemy, before the run multiplies health and damage.

Teldrassil lists 16 enemies, from Young Nightsaber at level 1 to Gnarlpine Augur at level 9. Timberling Bark Ripper carries the most health at 420 and deals 42 damage, Young Nightsaber moves fastest at speed 5.4, and Gnarlpine Gardener is the slowest at speed 3.8.

Levels here run 1 to 9, against 1 to 63 across the 16 maps. Elwynn Forest starts at level 1 and Mulgore at level 2, the 2 maps closest in level to this one. Teldrassil is one of 5 maps in Kalimdor. No enemy here is a great beast, so every one is standard size.

Every enemy in Teldrassil
EnemyLevelHealthDamageExperienceSpeedSize
Young Nightsaber18215.4Standard
Young Thistle Boar216324.6Standard
Grell321724.2Standard
Grellkin4341034.2Standard
Nightsaber6401135.4Standard
Strigid Owl6611355.2Standard
Webwood Lurker6701454.2Standard
Timberling6851654.2Standard
Gnarlpine Gardener6921763.8Standard
Gnarlpine Warrior71322174.2Standard
Gnarlpine Ambusher722028124.2Standard
Vicious Grell722028124.2Standard
Gnarlpine Defender824030124.2Standard
Gnarlpine Shaman828334143.8Standard
Timberling Bark Ripper842042244.2Standard
Gnarlpine Augur942044243.8Standard

What the clock does to this map

Each stretch runs up to the boss named on it, and the final stretch runs from the last boss to the win. Alive is how many enemies the game keeps on the map, the health and damage values carry the multiplier for the enemy's own numbers, and Spawning names the enemies that appear in the stretch.

The run walks the list in order. The first stretch spawns Young Nightsaber, Young Thistle Boar, and Grell, then Threggil arrives at 2:15. The middle of the run spawns Strigid Owl, Webwood Lurker, and Timberling, then Duskstalker arrives at 9:00. The last stretch spawns Gnarlpine Defender, Gnarlpine Shaman, and Timberling Bark Ripper before the win at 15:00.

The game keeps 14 enemies on the map at the first second, 47 when Threggil arrives, 216 when Gnarlpine Augur arrives, and 220 by the win.

Health reaches 1.68 times the enemy's number by the last stretch and damage 1.81 times.

The run ends with the message "Teldrassil blooms again".

The run, stretch by stretch
StretchFromToAliveHealthDamageSpawning
Boss 10:002:1514×1.00×1.00Young Nightsaber, Young Thistle Boar, Grell
Boss 22:154:3047×1.11×1.14Young Thistle Boar, Grell, Grellkin
Boss 34:306:4581×1.23×1.27Grellkin, Nightsaber, Strigid Owl
Boss 46:459:00115×1.34×1.41Strigid Owl, Webwood Lurker, Timberling
Boss 59:0011:15149×1.45×1.54Gnarlpine Gardener, Gnarlpine Warrior, Gnarlpine Ambusher
Boss 611:1513:30182×1.56×1.68Gnarlpine Ambusher, Vicious Grell, Gnarlpine Defender
Victory13:3015:00216×1.68×1.81Gnarlpine Defender, Gnarlpine Shaman, Timberling Bark Ripper

Other maps