Stranglethorn Vale

Gurubashi Arena in the rebuild this site ranks

Gurubashi Arena sits in Stranglethorn Vale with 19 enemies, from level 37 to 62 and 6 bosses. The last boss, Hakkar, arrives at 13:30. Survive to 15:00 and the run is won.

The 6 bosses

6 bosses arrive at 2:15, 4:30, 6:45, 9:00, 11:15, 13:30.

The 6 bosses run from King Bangalash at level 43 to Hakkar at level 63. King Bangalash arrives at 2:15 and Hakkar at 13:30. 4 of the 6 outlevel every enemy in the map.

6 bosses, in arrival order
BossArrivesLevelHealthDamageExperience
King Bangalash2:15437002060
Mokk the Savage4:3044180032120
Bloodlord Mandokir6:4563420045200
High Priest Thekal9:0063700055300
Jin'do the Hexxer11:15631200070400
Hakkar13:30632000090500

What bosses drop for your class

Enemies of Gurubashi Arena

19 enemies, level 37 to 62, listed in the order the map meets them. Health, damage, and experience are the numbers this map's list gives each enemy, before the run multiplies health and damage.

Gurubashi Arena lists 19 enemies, from Shadowmaw Panther at level 37 to Gurubashi Berserker at level 62. Gurubashi Bat Rider carries the most health at 420 and deals 43 damage, Shadowmaw Panther moves fastest at speed 5.6, and Zanzil Zombie is the slowest at speed 3.4.

Levels here run 37 to 62, against 1 to 63 across the 16 maps. Duskwood starts at level 19 and The Dark Portal at level 45, the 2 maps closest in level to this one. Gurubashi Arena is the only map in Stranglethorn Vale. One enemy is a great beast: Gurubashi Berserker.

Every enemy in Gurubashi Arena
EnemyLevelHealthDamageExperienceSpeedSize
Shadowmaw Panther378215.6Standard
Cold Eye Basilisk3914323.8Standard
Jungle Stalker4019525.2Standard
Elder Mistvale Gorilla4025834Standard
Zanzil Zombie43381033.4Standard
Thrashtail Basilisk41401134Standard
Bloodsail Sea Dog44611354Standard
Gurubashi Axe Thrower60701454.2Standard
Razzashi Serpent60831654.8Standard
Zulian Panther60881665.6Standard
Gurubashi Headhunter60981864.4Standard
Bloodseeker Bat601422185.6Standard
Razzashi Raptor6022028125.6Standard
Gurubashi Blood Drinker6022028124.2Standard
Zulian Tiger6123129125.4Standard
Hakkari Shadowcaster6124731124Standard
Gurubashi Champion6129636144.4Standard
Gurubashi Bat Rider6242043245Standard
Gurubashi Berserker6242044244Great beast

What the clock does to this map

Each stretch runs up to the boss named on it, and the final stretch runs from the last boss to the win. Alive is how many enemies the game keeps on the map, the health and damage values carry the multiplier for the enemy's own numbers, and Spawning names the enemies that appear in the stretch.

The run walks the list in order. The first stretch spawns Shadowmaw Panther, Cold Eye Basilisk, and Jungle Stalker, then King Bangalash arrives at 2:15. The middle of the run spawns Gurubashi Axe Thrower, Razzashi Serpent, and Zulian Panther, then High Priest Thekal arrives at 9:00. The last stretch spawns Hakkari Shadowcaster, Gurubashi Champion, and Gurubashi Bat Rider before the win at 15:00.

The game keeps 14 enemies on the map at the first second, 47 when King Bangalash arrives, 216 when Hakkar arrives, and 220 by the win.

Health reaches 1.68 times the enemy's number by the last stretch and damage 1.81 times.

The run ends with the message "The arena roars your name".

The run, stretch by stretch
StretchFromToAliveHealthDamageSpawning
Boss 10:002:1514×1.00×1.00Shadowmaw Panther, Cold Eye Basilisk, Jungle Stalker
Boss 22:154:3047×1.11×1.14Cold Eye Basilisk, Jungle Stalker, Elder Mistvale Gorilla
Boss 34:306:4581×1.23×1.27Zanzil Zombie, Thrashtail Basilisk, Bloodsail Sea Dog
Boss 46:459:00115×1.34×1.41Gurubashi Axe Thrower, Razzashi Serpent, Zulian Panther
Boss 59:0011:15149×1.45×1.54Gurubashi Headhunter, Bloodseeker Bat, Razzashi Raptor
Boss 611:1513:30182×1.56×1.68Razzashi Raptor, Gurubashi Blood Drinker, Zulian Tiger
Victory13:3015:00216×1.68×1.81Hakkari Shadowcaster, Gurubashi Champion, Gurubashi Bat Rider

Other maps