Eastern Kingdoms

Tirisfal Glades zone in Azeroth Survivors

Tirisfal Glades sits in Eastern Kingdoms with 15 creatures from level 6 to 9 and six bosses. The last boss, Gorefang, arrives at 13:30. Survive to 15:00 and the run is won.

The six bosses

Six bosses arrive at 2:15, 4:30, 6:45, 9:00, 11:15, 13:30.

The six bosses run from Farmer Solliden at level 8 to Gorefang at level 13. Farmer Solliden arrives at 2:15 and Gorefang at 13:30. Four of the six outlevel every creature in the zone.

Six bosses, in arrival order
BossArrivesLevelHealthDamageExperience
Farmer Solliden2:1587002060
Tormented Spirit4:309180032120
Bayne6:4510420045200
Ressan the Needler9:0011700055300
Fellicent's Shade11:15121200070400
Gorefang13:30132000090500

Creatures of Tirisfal Glades

15 creatures, level 6 to 9, listed in the order the zone meets them. Health, damage, and experience are the numbers this zone's list gives each creature, before the run multiplies health and damage.

Tirisfal Glades lists 15 creatures, from Decrepit Darkhound at level 6 to Shambling Horror at level 9. Shambling Horror carries the most health at 420 and deals 44 damage, Greater Duskbat moves fastest at speed 5.2, and Rotting Dead is the slowest at speed 3.6.

Levels here run 6 to 9, against 1 to 63 across the 16 zones. Dun Morogh starts at level 6 and The Barrens at level 10, the two zones closest in level to this one. Tirisfal Glades is one of six zones in Eastern Kingdoms. No creature here is a great beast, so every one is standard size.

Every creature in Tirisfal Glades
CreatureLevelHealthDamageExperienceSpeedSize
Decrepit Darkhound68214.2Standard
Rotting Dead616323.6Standard
Greater Duskbat723825.2Standard
Ravaged Corpse7371033.6Standard
Rot Hide Graverobber7411134.2Standard
Rot Hide Gnoll7701454.2Standard
Rattlecage Soldier7761554.2Standard
Cursed Darkhound8881664.2Standard
Rot Hide Mongrel81091974.2Standard
Hungering Dead819526113.6Standard
Scarlet Missionary822028123.8Standard
Darkeye Bonecaster823630123.8Standard
Vampiric Duskbat927433145.2Standard
Scarlet Zealot941142234.2Standard
Shambling Horror942044243.6Standard

What the clock does to this zone

Each stretch runs up to the boss named on it, and the final row runs from the last boss to the win. Alive is how many enemies the game keeps on the map, the health and damage columns show the multiplier applied to the creature's own numbers, and the last column names the creatures spawning in that stretch.

The run walks the list in order. The first stretch spawns Decrepit Darkhound, Rotting Dead, and Greater Duskbat, then Farmer Solliden arrives at 2:15. The middle of the run spawns Rot Hide Gnoll, Rattlecage Soldier, and Cursed Darkhound, then Ressan the Needler arrives at 9:00. The last stretch spawns Darkeye Bonecaster, Vampiric Duskbat, and Scarlet Zealot before the win at 15:00.

The game keeps 14 enemies on the map at the first second, 47 when Farmer Solliden arrives, and 216 when Gorefang closes the run.

Health reaches 1.68 times the creature's number by the last stretch and damage 1.81 times.

The run ends with the message "Tirisfal is at peace".

The run, stretch by stretch
StretchFromToAliveHealthDamageSpawning
Boss 10:002:1514×1.00×1.00Decrepit Darkhound, Rotting Dead, Greater Duskbat
Boss 22:154:3047×1.11×1.14Rotting Dead, Greater Duskbat, Ravaged Corpse
Boss 34:306:4581×1.23×1.27Ravaged Corpse, Rot Hide Graverobber, Rot Hide Gnoll
Boss 46:459:00115×1.34×1.41Rot Hide Gnoll, Rattlecage Soldier, Cursed Darkhound
Boss 59:0011:15149×1.45×1.54Cursed Darkhound, Rot Hide Mongrel, Hungering Dead
Boss 611:1513:30182×1.56×1.68Hungering Dead, Scarlet Missionary, Darkeye Bonecaster
Victory13:3015:00216×1.68×1.81Darkeye Bonecaster, Vampiric Duskbat, Scarlet Zealot

Other zones