Un'Goro Crater

Fire Plume Ridge zone in Azeroth Survivors

Fire Plume Ridge sits in Un'Goro Crater with 20 creatures from level 48 to 56 and six bosses. The last boss, King Mosh, arrives at 13:30. Survive to 15:00 and the run is won.

The six bosses

Six bosses arrive at 2:15, 4:30, 6:45, 9:00, 11:15, 13:30.

The six bosses run from Ravasaur Matriarch at level 56 to King Mosh at level 61. Ravasaur Matriarch arrives at 2:15 and King Mosh at 13:30. Five of the six outlevel every creature in the zone.

Six bosses, in arrival order
BossArrivesLevelHealthDamageExperience
Ravasaur Matriarch2:15567002060
Uhk'loc4:3059180032120
Blazerunner6:4557420045200
Baron Charr9:0058700055300
Tyrant Devilsaur11:15601200070400
King Mosh13:30612000090500

Creatures of Fire Plume Ridge

20 creatures, level 48 to 56, listed in the order the zone meets them. Health, damage, and experience are the numbers this zone's list gives each creature, before the run multiplies health and damage.

Fire Plume Ridge lists 20 creatures, from Bloodpetal Lasher at level 49 to Devilsaur at level 56. Plated Stegodon carries the most health at 420 and deals 43 damage, Ravasaur Hunter moves fastest at speed 5.6, and Muculent Ooze is the slowest at speed 3.2.

Levels here run 48 to 56, against 1 to 63 across the 16 zones. The Dark Portal starts at level 45 and Mount Hyjal at level 50, the two zones closest in level to this one. Fire Plume Ridge is the only zone in Un'Goro Crater. Four creatures are great beasts: Stegodon, Stone Guardian, Plated Stegodon, and Devilsaur.

Every creature in Fire Plume Ridge
CreatureLevelHealthDamageExperienceSpeedSize
Bloodpetal Lasher498213.6Standard
Young Diemetradon4813324.4Standard
Ravasaur5018425.4Standard
Muculent Ooze5024833.2Standard
Ravasaur Hunter51361035.6Standard
Tar Beast51401133.4Standard
Bloodpetal Flayer52481243.8Standard
Primal Ooze52701453.4Standard
Gorishi Wasp53731455.4Standard
Pterrordax53851655.2Standard
Diemetradon52911764.6Standard
Glutinous Ooze541152073.6Standard
Tar Lurker541722493.6Standard
Scorching Elemental5422028124.2Standard
Frenzied Pterrordax5522028125.6Standard
Elder Diemetradon5523830124.6Standard
Stegodon5225732133.8Great beast
Stone Guardian5229936143.6Great beast
Plated Stegodon5442043243.8Great beast
Devilsaur5642044245Great beast

What the clock does to this zone

Each stretch runs up to the boss named on it, and the final row runs from the last boss to the win. Alive is how many enemies the game keeps on the map, the health and damage columns show the multiplier applied to the creature's own numbers, and the last column names the creatures spawning in that stretch.

The run walks the list in order. The first stretch spawns Bloodpetal Lasher, Young Diemetradon, and Ravasaur, then Ravasaur Matriarch arrives at 2:15. The middle of the run spawns Primal Ooze, Gorishi Wasp, and Pterrordax, then Baron Charr arrives at 9:00. The last stretch spawns Stegodon, Stone Guardian, and Plated Stegodon before the win at 15:00.

The game keeps 14 enemies on the map at the first second, 47 when Ravasaur Matriarch arrives, and 216 when King Mosh closes the run.

Health reaches 1.68 times the creature's number by the last stretch and damage 1.81 times.

The run ends with the message "Even King Mosh has fallen".

The run, stretch by stretch
StretchFromToAliveHealthDamageSpawning
Boss 10:002:1514×1.00×1.00Bloodpetal Lasher, Young Diemetradon, Ravasaur
Boss 22:154:3047×1.11×1.14Young Diemetradon, Ravasaur, Muculent Ooze
Boss 34:306:4581×1.23×1.27Tar Beast, Bloodpetal Flayer, Primal Ooze
Boss 46:459:00115×1.34×1.41Primal Ooze, Gorishi Wasp, Pterrordax
Boss 59:0011:15149×1.45×1.54Diemetradon, Glutinous Ooze, Tar Lurker
Boss 611:1513:30182×1.56×1.68Scorching Elemental, Frenzied Pterrordax, Elder Diemetradon
Victory13:3015:00216×1.68×1.81Stegodon, Stone Guardian, Plated Stegodon

Other zones